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Evil Dead: Hail To The King

Hi I am izachael. I just finished playing EVIL DEAD. When I was playing it I was desperately looking for an easy way to see it to the end but unfortunately couldn't find a walkthrough. So now when I am finished I took it on myself to help out others. It's the first time I'm writing a walkthrough so let me know if I've missed something. First of all an over view of the game. It's a good game made on the format of RE but a lot easier, which makes it a must for the RE fans that are waiting for the next RE game. The game is quite a pain to start with 'cause the hero can't run fast enough and the deadites never cease to reappear. And then to add to it the controls are not as smooth as the RE or MGS. They are more like that of ALONE IN THE DARK, THE NEW NIGHTMARE. But once you get used to the controls and get a feel of the game you will develop a sense for it, then it will become a piece of cake. The best thing about it is Bruce Campbell's (hero's) company with his ever sarcastic and witty dialogues. Ok so here we go. You start off at his cabin. Pick up the save game tape and enter the adjacent room that is the kitchen, pick up the sandwich from the fridge. Note that you will have to stand perfectly still in order for the interaction (O) button to work. Then move ahead ignoring the bathroom and turn left at the dead end which is actually the back door. Pick up the NECRO's page from the piano. Don't try to venture into the adjacent room, instead go back the way you came and go out through the back door. Outside pick up the goodies and the crowbar. You can easily ignore the legless beast but if you choose to kill use your chainsaw and make a quick retreat, 'cause others will appear, straight-ahead away from the house. When the game loads you should be in a passage bordered by some wild weed. Don't try your luck by trying to find a way out of this maze 'cause you will easily get lost and eventually be killed by the friendly undead. Just follow the map below to get the cord from the lawn mower and then using the map go to the big house. The deadites of the maze are sometimes better to kill as they at times leave behind medkits. Make sure you pick up all the red and brown mushrooms. At the big house kill the jerk using the chainsaw. Then go to where that freak came from and pick up the moonshine, you'll know what it is in a moment. Then move about the house to pick up any goodies. Don't forget to take the crank near the cars. Next go to the generator just behind the corner of this house. You can't miss it. Use the cord you have, on it. The locked door of the house will now open. Kill the deadites; quickly pick up the goodies and run for the door. Inside pick up the page and climb the table underneath the trapdoor. And use the crowbar. Then climb down and go to the other door that leads into a corridor and keep moving unless you find a page and your inventory opens automatically, in it combine the moonshine with your personal invention and then combine it with the red mushrooms to obtain fuel for the chainsaw. Fight the deadites, pick up the goodies and move on. Pickup the sausages on the way and enter the door on the left. There is a chest there where you can save your game. Use the key the old lady gave you on the other door. In the pigsty kill the two creatures that appear and move on the shiny thing pick it up and the other goodies. Go back to the previous room, go to the motor in the corner and first use the motor part you just picked and then use the crank. Then move to the trap door and climb down to pick up the amulet. Better save game and then go back to the old lady. Prepare your self for your first boss fight. The key to killing her is to stay near to her, better use your chainsaw. Try to trap her in a corner. After killing her you get the weed killer you need to clear your path in the weed maze. So get out of the house turn right and run until you reach the front of the cabin, from the burnt out wreck near the cabin pick up the spade. Ignore the head less and get to the rear of the house and use the map again and go to the root of the weeds. Once there use the weed killer. Then get ready for another boss fight but this one is a rather easy one. Get near to it at its side and continue cutting it through with your chainsaw. The chainsaw is the most powerful weapon of the game, as you will find out as the game progresses. Next you will get the key to your car. Go back the way you came and surprise! surprise! No more weeds, the path is clear now. It is now; that the map he's carrying starts making sense. Turn left at the intersection and never hesitate to kill those legless monsters, as they usually leave behind medkits. Don't leave the mushrooms you come across. Some are not worth it so don't bother, but make sure to take the rest. When you reach his car use the key, afterwards pickup the battery and then climb up onto its rear to get the NECRO's page. Then get out of there using the other exit get to the area where once the campers used to dine. Slice the two campers that appear out of the thin air and pick up the goodies. Move on to the intersection; turn right to the camps. Kill a few of the campers; pick up the goodies and run for the big tent on the other side of the campfire to pickup rifle slugs. And move on to other side opposite to from where you came. Run until you reach a dead end, to your right is the entrance to the cave blocked by some fallen boulders. Use the spade. Inside the cave turn left, in front of the chest and use the battery, better save game now and then go deeper into the cave. Yet another boss fight. Don't waste any ammo on him 'cause that is not going to help. Run to one of the pillars. And hit it with your axe when the boss gets near you, then move on to the other, then other and continue until he dies. After the fight find the pillar which when hit doesn't hurt the hero. Hit it a couple of times and go to the entrance, that you came in from, the rocks will now be movable. Head back to the camp and back to the dining place. At the intersection turn right towards the steel fenced door, use the key you just got after the boss fight. And pick up the fifth NECRO's page that is pasted to the tree, kill the deadites aiming at you with your .45 and pick up the rifle from the steel cupboard. Then head back to the gate where you killed the evil tree. Better save game there, near the gate, before going for the gate. After the movie, go towards right. Enter the first tomb you arrive at, pick up a plant/hat. Then go back outside and continue ahead; enter the next tomb to pick up a game save tape. From here back track towards the gate and there turn right enter the tomb on your left, to pick up the hat/plant. Then go back outside and continue towards left, towards the headstone that's shining to your left pick it up. The next tomb on your left has the game save chest. You must kill all the skeletal deadites that appear to pick up the medkits the leave behind, also don't forget the mushrooms that appear. Try to ignore the beasts inside the tombs except for the one that is guarding the game save tape. Then move on towards the church, in front of it are three headstones. Go to the one on the extreme right and use the plant. Then to the 3rd, from right, and lose the hat and then finally to the fourth that has no headstone and use the headstone. Then enter the church. There another boss fight awaits you. You should atleast have 6 medkits by now 'cause after this fight is the final battle of this CD and that requires a lot of medkits. Try to kill this boss as swiftly as possible using as little medkits as possible. You can save your game before entering the church in order to master this fight for maximum efficiency. This boss kind of copies you into using a chainsaw so don't pull the cord of your chainsaw, instead first empty the .45 on him and then slice and dice him with your axe and turned off chainsaw. Next you reach the fruit cellar. Move on to the open room; kill the legless to collect medkit. Then move on to the mini theatre room. Continue to kill the beasts as long as they keep leaving behind medkits, but don't try to be over adventurous if you already have enough medkits. Move on to the adjacent room, pick up the nut tightening tool, I forgot what he called it. And come back to the theatre, move towards the pipe from which steam is emanating, tighten the nuts and then go back to the adjacent room, pick up the jam from the shelf. And save game before going for the door. Beyond the door is your last boss fight of this CD. It's the professor's daughter Andy. She is the toughest boss of this game so brace your self for the toughest fight. First use your boomstick (shotgun) and then your rifle if she hasn't yet elongated her neck to hit you with. Once that happens, turn on your chainsaw and axe to slice her. It's not gonna be easy so you will have to try again and again, before you can get through. CD 2 Damascus was a nice place to be in back in the 750 A.D but the scenario depicted here shows the opposite. Anyway it's just fiction. So here we go with the 2nd CD. Pick up the game save tape, and save your progress until you wanna fight Andy again. Then proceed up towards the market kill the two deadites and run towards your left now its time to start killing the skeletons, as each will leave behind goodies and the pulley in three parts required to go ahead with the game. After you have got all the three parts go towards the door which is locked from inside. There to its left is the way towards isolated cell where Alzeez is imprisoned. Use the combined pulley on the left of the Rope Bridge, and then go over to the cell. Kill the skeleton and talk to Alzeez. Then come back to the market, to the door that goes to the inside of the market which was earlier locked from inside, it'll be open now. Inside to the right at the abandoned shop pick up the metal parts to upgrade your weapons and then talk to the friend you talked earlier to, at the beginning of this CD. Move on further inside and turn right at the end, there interact with golden plate on the wall, this will open the door to the temple. Go back outside, pick up the fuel from the first shop to the left and then head for the temple's gate (the one with the moon and sun mumbo jumbo) but before going in, and take a rope from the shopkeeper at the last shop. Inside first kill the two leglesses and then pick up the white powder from the other end and the weapon upgrade. Better upgrade your weapons as you get the upgrades. Then go back to your shopkeeper friend inside the market, he will give you a fuel tank kill the legless that appears and head for the cell again. Combine the white powder, fuel tank and the rope, and then use it at the cell door. When back at the inside of the temple it's better save your game and then start exploring it. First of all, turn in to the corridor on the right, looking from the temple door, turn left at the end of it and enter the door on your right pick up the weapon upgrades and the page lying there. Then enter the adjacent room, kill the red cloaked devils and pick up the sun shaped ball and the earth key. Then go back, and enter the other corridor at its end turn right, ignore the door on your right and use the earth key on the door down the corridor at left. Again kill the devils pick up what's left and go to the other door you ignored earlier. Well this is where my memory gets a bit murky to see things clearly so even if you find out that the key was not here but there, don't start cursing me 'cause this is a very easy stage and besides everything else is accurate. Back to the game, pick up the key and go to the previous corridor to try it on the door down the corridor. Here kill the devils and then pick up the other ball shaped as moon and head back to the save game place. Place the moon and the sun at their proper places and get ready for another easy boss fight. To kill him, stay near to him and slice him through with the chainsaw. After listening to that crap from Alzeez, head down the stairs move on and enter the room on your left, better save your progress before doing so. Kill the sucker guarding the room. And pull the lever on the left go back outside, kill all the mutated forms of chicken, pick up the medkits they leave behind and climb down the stairs enter the room on your left and pull the lever. Then head for the castle, on your way and don't forget to pick up the mushrooms. Especially the one lying by the rope bridge. Inside the castle, move on to the end of the corridor and enter the room at left. Kill the deadites pick up the ammo from the cupboard and enter the room at the left corner on the opposite side. Kill again the deadites to pick up the hook and don't forget the ammo in the cupboard. Then head back for the corridor where we started. In the corridor find the rope which when pulled opens the other door, it's difficult to miss, and use the hook on it. Then enter that door. Enter the room on your right, pick up the ammo you find in there and head for the stairs, climb them, kill the deadite and pick up the captain's room key lying near the levers. Get back to the corridor and down to the room at its end on left. Use the key, kill the captain and pick up the special metal. Head back for the forgery. In the corner in front of the door lies a table use the special metal on it and head upstairs, move down the narrow path to the levers and use the key you just shaped in the forgery on it. After the movie go back the way you came and turn right to pick up the deformed metal. Then head back to the main corridor, where we started, and enter the previously visited room with the cupboard, kill the deadites and head for the door in the right corner. Again kill the deadite, pick up the ammo and enter the other door. Kill the deadite to get the hammer and go back to the forgery. This time go to the furnace and move along it while repeatedly pressing the O button unless the inventory opens automatically, then combine the hammer and the deformed metal. Then head back up stairs, better save game before doing so. Use the metal where you picked it from and get ready for another boss fight. Don't waste time trying to hit it 'cause you can't even scratch him. Head for the door on the left wall and pull the chain when he gets near, then head for the opposite wall and pull the chain when again he gets near. Repeat the process and he's dead. Enter the small room to pick up the dislodged lever and head back for the under ground of the temple picking up the mushrooms on the way especially where emphasized earlier. Once down there better first save progress then head for the room on the left, where you had pulled the left lever, and use the lever on the right tank. Head back outside to meet Alzeez. The boss that appears later is a very easy one. Just stay near to it at its side and slash it with the chainsaw. After killing it enter the door. After being summoned by Alzeez, in the new room slice through all the evil hens and lizards that materialize. Then pick up the goodies and go ahead to the other room, there turn right to the adjacent room to pick up the mushrooms and game save tape then turn left and head for the shining thing. Pick up your hand and other goodies and go back to where you came from. After that babble from Alzeez, in the library, kill the red cloaked devils, pick up the unlighted torch and move to the lighted torch by the stairs on the right. Use the unlighted torch here to light it, this is where you will miss the controls of RE, you will have to stand diagonally to it in a specific way to be able to torch it. Don't worry you will do it after a few tries. Then climb the stairs and use the lighted torch on the left of the small landing where there is no torch. Then according to the sequence that appears on the tables push in the books. The sequence is, 3 1 4 2. Then pick up the book from the dais and save your progress the last time before heading for Alzeez. Well this is the end of the game. After the movie kill your dark half by using your guns, the trick is to stay still and don't let him get near to you, this is what you have been saving your guns for. When he transforms into that real self head for cover behind the pillars. You should have enough medkits, otherwise its gonna be tight. Hit the pillar with the axe then head for the next and so on unless you have hit all four of them then run toward the boss and slice him through with your chainsaw. When his defenses reappear head for cover again. Pick the mushrooms as the need arises and start hitting the pillars again, after hitting the fourth one again head again for the final encounter and slice him through. If you are good enough that should do it, other wise you will have to hit all the pillars again. Well that's it enjoy the end. You can contact me at izachael@yahoo.com Submitted by izachael at yahoo.com Well I wrote the original walkthrough in MS WORD and i made the following map in MS PAINT but this site did not allow the original document file, so i copied out the text and pasted it here as a result i could only post the walkthrough with out the map. Later it occured to me that i can make a rough sketch of it in note pad also. the following is the map for the weed maze, as i made it online. At the end however is the map as i drew it on the note pad. In order to view it properly copy paste it onto the note pad of ur PC and then open it in full window with the word wrap on. [WEED ROOT] O OOO O O O OO [CABIN] O O O O OOOOOOOOOOOOOOOOO >< O O O O >< O O O O > OOOOOOOOO O O O O O O O O OOOOOOOOOOOOOOOOOOOOO O O OOO [CORD] O O [BIG HOUSE] Submitted by izachael at yahoo.com



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