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X-Com: Enforcer

In the SYSTEM folder under the installed folder, edit the USER.INI file. At the end of the file in the [XMenu.NewCharacterWindow] section, are the lines describing the available player slots. The following line will start the game, using the first slot, with maximum health, weapons, abilities, powerups, and all skins unlocked: SavedEnforcers[0]=(Name="Player",Difficulty=1, CurrMap=0,MaxHealth=400, speed=1.000000, Targeting=0.000000,RepairRate=3.000000, Ammo=2.000000,Jump=2.000000,ResearchPoints=9999, WeaponUpgrades[0]=4, WeaponUpgrades[1]=4,WeaponUpgrades[2]=4,WeaponUpgrades[3]=4, WeaponUpgrades[4]=4,WeaponUpgrades[5]=4,WeaponUpgrades[6]=4, WeaponUpgrades[7]=4,WeaponUpgrades[8]=4,WeaponUpgrades[9]=4, WeaponUpgrades[10]=4,WeaponUpgrades[11]=4,WeaponUpgrades[12]=4, WeaponUpgrades[13]=4,WeaponUpgrades[14]=4,WeaponUpgrades[15]=4, WeaponUpgrades[16]=4,WeaponUpgrades[17]=4,WeaponUpgrades[18]=4, WeaponUpgrades[19]=4,WeaponUpgrades[20]=4,WeaponUpgrades[21]=4, WeaponUpgrades[22]=4,WeaponUpgrades[23]=4,WeaponUpgrades[24]=4, WeaponUpgrades[25]=4,WeaponUpgrades[26]=4,WeaponUpgrades[27]=4, WeaponUpgrades[28]=4,WeaponUpgrades[29]=4,FinishedGame=1, XBaseSkinName="EnforcerTrooperBaseSkins.BlueDemon") Note: The above 14 lines are all on *one* line in USER.INI. By changing the "CurrMap=" section, any of the 40 available maps can be accessed. by unknown



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