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MDK 2

Make use of Sniper mode as Kurt. An enemy taken out from afar is an enemy you don't have to worry about later. If concerned about ammo as Max, switch to the main pistol it won't run out. Save the Uzis for rougher times. Dr. Hawkins requires an unorthodox approach. Save often and try everything; you'll stumble upon the answer eventually. When facing the first boss as Kurt, zoom in and look for those blue globes. There are four in the middle and two orbiting the ship.



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