| |
Caesar 3
This is a small, inconsequential bug, but definitely fun. Build a working
Hippodrome and wait for a race to start (one of the cool things about this, and the
reason why this bug happens, is that the race isn't just an animation; there are
actually chariots racing). Once a race has started and you have the two chariots
running around, raze the Hippodrome. The razing doesn't happen immediately, but
when it disappears, the two chariots will remain and will immediately head north,
like a hamster who suddenly finds his cage walls gone. Nothing can stop them;
they'll run over buildings, trees, rocks, water, etc. When they reach the northern
corner of the map, they will turn and start to circle around as if the Hippodrome
were there. They'll circle until they do the requisite number of laps, then come to
the end of the race, stop, and disappear. It's a cool bug!
|
|
|